Memetic Computing for Computationally Expensive Problems

 

INTRODUCTION

Evolutionary Algorithms (EA) as a family of computational models inspired by the natural process of evolution, have been applied with a great degree of success to complex design optimization problems. Potential solutions are encoded into a simple chromosome-like data structure, and recombination and/or mutation operators are repeatedly applied to a population of such potential solutions until a certain termination condition is reached. Their popularity lies in their ease of implementation and the ability to locate designs close to the global optimum.

However, thousands of calls to the analysis or simulation codes are often required to locate a near optimal solution in most conventional EA. Optimization problems in which the evaluation of solutions is expensive arise in a variety of contexts. The reasons for the high cost of evaluation and their effect on how many evaluations/generations can be afforded differ widely from one problem to another, as the following three examples may illustrate. (i) When evolving controllers for a simulated collective of robots, the fidelity of the physics simulator, the noise/stochasticity in the system, and the desire to obtain robots that are robust to rare events may all play a part in making simulation times very long. (ii) When evolving a novel protein for a specific binding target by synthesis of proteins in vitro and their subsequent screening, thousands of proteins may be synthesised in parallel but each further "generation" will take another 12 hours to process and will also have financial implications. (iii) When evolving a basic conceptual design for a new building, an architect evaluating the designs will suffer fatigue after several hours and will eventually have to stop.

To circumvent the abovementioned problems, two common practices have been investigated in this project: 1) the use of approximation models in lieu of the exact analysis code, and 2) parallelization of the analysis code evaluations. Approximation models are used to replace calls to the computationally expensive codes as often as possible in the evolutionary search process. These approximation models are commonly known as surrogate models or metamodels. Using approximation models, the computational burden can be greatly reduced since the efforts involved in building the surrogate model and optimization using it is much lower than the standard approach of directly coupling the simulation codes with the optimizer. Nevertheless, this approach does not always perform well when the approximation models are not managed properly. Inaccuracy of the models constructed is one of the many problems faced by most engineers and designers due to lack of data or curse of dimensionality. Hence, there is a need for methodologies to efficiently and effectively use approximation methods in evolutionary optimization in the presence of such problems.

 

Approximation of Computational Expensive Analysis or Simulation Models

 

 

Aerodynamic Airfoil Wing Design

 

Discovery of Isomers in H2O(n) Using 1st Principal Methods

 

One of the well-known strength of EA is also in the ability to partition the population of individuals among multiple computing nodes. Doing so allows sub-linear speedup in computation and even super-linear speedup if possible algorithmic speed-up is also considered. When applied to small scale dedicated and homogeneous computing nodes, this seems to be a very formidable solution. In real-life situation, there are many cases where heterogeneity exists, e.g. in a Grid computing environment, which emphasizes on the seamless sharing of computing resources across laboratories and even geographical boundaries, heterogeneity of the resources in the sharing pool is inevitable. In addition to that, function evaluation time can vary in many cases, for instance, in the case where the objective function is a variable-fidelity function. In such situation a conventional parallelization without taking into account the heterogeneity of computing resources, might lead the EA to be ineffective. Hence, a suitable parallel optimization framework that fit in a heterogeneous computing environment while maintaining (or improving) the good search property of evolutionary optimization is developed.

Parallel Hierarchical Genetic Algorithm on The Grid

 

SOURCE CODE Download

A Generic Surrogate-Assisted Memetic Search package is provided here for free download. For enquiry relating to the software package, please drop me an email at asysong@ntu.edu.sg.

 

REFERENCES

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J. P. Luo, A. Gupta, Y. S. Ong and Z. K. Wang, "Evolutionary Optimization of Expensive Multi-objective Problems with Co-sub-Pareto Front Gaussian Process Surrogates", IEEE Transactions on Cybernetics, vol. 49, No. 5, 2019. Available here: PDF file.

B. Da, A. Gupta, Y. S. Ong, "Curbing Negative Influences Online for Seamless Transfer Evolutionary Optimization", IEEE Transactions on Cybernetics, Vol. 49, No. 12, pps. 4365-4378, 2019. Paper available here as PDF file. Source code available at Github.

W. M. Tan, R. Sagarna, A. Gupta, Y. S. Ong and C. K. Goh, "Knowledge Transfer through Machine Learning in Aircraft Design", IEEE Computational Intelligence Magazine, In Press, 2017, Available here as PDF file.

D. Lim, Y. S. Ong, A. Gupta, C. K. Goh and P. S. Dutta, "Towards a new Praxis in Optinformatics targeting knowledge re-use in evolutionary computation: simultaneous problem learning and optimization", Evolutionary Intelligence, Available here as PDF file, Vol. 9, No. 4, pps. 203-220, 2016.

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M. Ellabaan, Y. S. Ong, Q. C. Nguyen and J.-L. Kuo, "Evolutionary Discovery of Transition States in Water Clusters", Journal of Theoretical and Computational Chemistry, Vol. 11, No. 05, Oct 2012. Available here as PDF file.

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S. D. Handoko, C. K. Kwoh and Y. S. Ong, "Feasibility Structure Modeling: An Effective Chaperon for Constrained Memetic Algorithms", IEEE Transactions on Evolutionary Computation, Accepted August 2009 and In Press. Available here as PDF file.

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