NVIDIA Research
United States

Kari joined NVIDIA research in April 2011 to work in imaging and other mobile applications. He heads the Mobile Visual Computing Research team which works on topics related to cameras, imaging, and vision on mobile devices. Previously he was at Nokia (1999-2004 in Oulu, Finland; 2004-06 a visiting scientist at MIT CSAIL; 2006-11 at Nokia Research Center Palo Alto). He was one of the 3 Nokia Fellows in 2010 (6th in Nokia history), and a Member of CEO's Technology Council. Kari worked on standardizing mobile graphics APIs at Khronos (OpenGL ES, OpenVG) and JCP (M3G) and wrote with colleagues a book on Mobile 3D Graphics. In Palo Alto he started a research group working on mobile augmented reality and computational photography (including the FCam architecture for computational cameras).

Kari has a B.Sc. from the University of Minnesota, M.Sc. and Lic. Tech. from the University of Oulu (Finland), and Ph.D. from the University of Washington (Seattle), all in Computer Science / Engineering; MBA from the University of Oulu; and he worked as a research associate at Stanford University as the technical lead of the Digital Michelangelo Project.