List of Typos

found in
Alexei Sourin, Computer Graphics. From a Small Formula to Virtual Worlds
Prentice Hall, ISBN 9812447431,    2005 Print

Last time updated: 16/05/2005 10:32

page 50:           A Shear proportional to the x coordinate (Figure 4.4)
                        
while b≠0 yields a shear proportional to the y coordinate (Figure 4.4).

page 57:          
 

page 74:         

page 84:           6. b

page 93:           vector PP’=ku=[ kcosθcosf    kcosθsinf     -ksinθ   ]. The following will also hold for point P’:

page 126:             ... and angle g between the reflected ray and the vector to the
                             observer is 0
°. Therefore:
                             I
=Ka×Ia+Kd×Id×cos(a)+Ks×Is×cosn(g)

page 145:            (r-hp)    (hp-r)

page 151: