Research
Areas: Image Correspondences | Cel
Animation | Computer Vision | Augmented Reality
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Computer Vision Model-Based 3D Pose
Recovery using Simulated Motion It has been recognized that the accuracy of 3D recovery using structure from motion depends on the relative positions of the two corresponding shapes. In this respect, the proposed template matching scheme has a powerful built-in feature, that of an active template. Reacting to the candidate presented, the template is dynamically sized, orientated and positioned to ensure accurate computation of the geometry of recovered 3D object. In addition, as the template is generated by the system, it is not subjected to imaging or measurement error. This significantly contributes to the overall accuracy of the recovery. The accuracy and stability of the proposed active template scheme are confirmed by a series of tests. Current technique handles only planar objects. Further work aims to extend the technique to general objects. It has been demonstrated that the technique can recognize planar objects subjected to any 3D rotation and translation provided, of course, that their shapes are still distinguishable in the image. Triangle shaped surfaces cannot be recognized by the technique as it requires a minimum of four image points in the two corresponding sets of images in the 2D projective space. Although the method does not handle occlusion per se, a subset of points describing a complicated object shape can be used for recognition if they are sufficient to uniquely identify its shape from the other objects. Thence, it does not matter if the rest of the points are occluded. The limitation of the above technique is that it can only handles planar objects. This project aims to extend the technique to general polyhedral and curve objects. Invariant Shape
Recognition (Seah
Hock Soon and John Sng Poh Wei) Constructing 3D Shapes
From Sketches
(Seah Hock Soon and This project looks at the possibility of bridging this gap, by converting designer sketches to 3D shapes. More often than not, we humans can look at a sketch and immediately have a good impression of what the shape looks like in 3D, the project basically wants to create that capability in a computer. However, a sketch never contains enough information to support directly the creation of a 3D shape, and there belies the challenge. How does the human visual and perception system form that image of the shape in the mind? This problem has been studied and there are credible solutions. The job here is to build on these pioneering work and create a computer system that will take a sketch into a 3D shape. And beyond that, convert the 3D shape into a solid model that can be read by a CAD system. View Morphing
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