Supercomputing for Interactive Digital Media Applications
Posted on Tuesday, August 08, 2006 at 6:01 PM by Malcolm
Modelling and simulation, Computational optimization, Parallel and
distributed Computing
Abstract:
Interactive digital media environments involving large number of online
users require the support of large computational resources to carryout
many tasks such as rendering and updating of the environments and its
associate entities. This kind of computational resources are
traditionally available only on dedicated supercomputers. Recent
developments in the field of commodity supercomputing such as multicore
programming, GPGPU and cloud-computing need to be studied and adapted to
power these interactive digital media applications.
