Malcolm Yoke Hean Low

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Supercomputing for Interactive Digital Media Applications

Posted on Tuesday, August 08, 2006 at 6:01 PM by Malcolm

Modelling and simulation, Computational optimization, Parallel and distributed Computing

Abstract:

Interactive digital media environments involving large number of online users require the support of large computational resources to carryout many tasks such as rendering and updating of the environments and its associate entities. This kind of computational resources are traditionally available only on dedicated supercomputers. Recent developments in the field of commodity supercomputing such as multicore programming, GPGPU and cloud-computing need to be studied and adapted to power these interactive digital media applications.





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Edited on: Thursday, August 28, 2008 11:16 AM

Posted in Research (RSS)