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Graduate Student Research by Edmond C. Prakash |
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A New Physical Model with Multilayer Architecture for
Facial Expression Animation Using Dynamic Adaptive Mesh We have developed a new physically-based 3D facial model based on anatomical knowledge which provides high fidelity for facial expression animation while optimizing the computation. Our facial model has a multilayer biomechanical structure, incorporating a physically-based approximation to facial skin tissue, a set of anatomically-motivated facial muscle actuators, and underlying skull structure. Different types of muscle models have been developed to simulate distribution of the muscle force applied on the skin due to muscle contraction. The presence of the skull advantageously constrain the skin movements, resulting in more accurate facial deformation and also guides the interactive placement of facial muscles. In the dynamic simulation, an adaptive refinement automatically adapts the local resolution at which potential inaccuracies are detected depending on local deformation. This mechanism allows more pleasing animation results to be produced at a reduced computational cost. Selected
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Haptics on 3D deformable models is a challenge because of the inevitable and expensive 3D deformation computation. In this paper we propose a new technique that extends the conventional rigid Geometry Images approach. Our approach not only flattens the geometry, but also helps to accomplish deformation in an effective and effcient manner. Our approach is suitable for haptics computing, as it performs the deformation on the geometry map itself thereby avoiding the expensive 3D deformation computation. We demonstrate construction of the Deformable Geometry Map representation and its application utilizing practical methods for interactive surgery simulation and interactive textile simulation. Selected
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Novel Physically-based Facial Expression A physically-based facial expression synthesizer with a
novel algorithm for designing parametric muscle model is presented. The
facial expression synthesizer is partitioned into four general activities:
construction of volumetric soft tissue layer, design of underlying
volumetric facial musculature, ensemble of muscles to synthesize the facial
expression and an efficient and stable numerical integration for dynamic
skin deformation. Techniques that support these activities are presented and
seamlessly integrated to validate the facial expression synthesizer. Selected
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Tracking Facial Features with Occlusions for Next
Generation Interactive and Digital Media Facial expression recognition is the problem of determining
what kind of emotional content is presented in a human face. The problem
presents a complex area for exploration, since it encompasses face
acquisition, and facial feature tracking, facial expression classification.
Facial feature tracking is of the most interest. Active Appearance Model (AAM)
enables tracking of facial features in real-time and with good accuracy, but
it lacks of occlusions and self-occlusions. In this paper we propose a
solution to improve the accuracy of fitting technique. The idea is to
include Selected
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Mr. Huang Jing |
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Human Arm Animation - Digitized Sinus Cone
for Multiple Human Avatars:
The
shoulder is the complex combination of interactive sinus
cones. Comparison between two animation systems with
and without sinus cone joint violation detection when
the right arm moves behind the torso. Selected
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Ms. Cui Jing |
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Architecture f the Interactive Evolution System Interactive Motion Evolution for 3-D Articulated Humans by Cui Jing The mechanics of gait animation for human normal walking and abnormal Programming and biomedical motion constraints. The kinematic determinants help to achieve e±cient control of gait synthesis wheaeas Genetic Programming help in the generation of specific controller programs of correct postures. The goal of our research is:
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| Mr. Dai Chong MEng Thesis |
Selected
Publication Dai Chong, Chan Kai Yun, Tony and Edmond C. Prakash, Voxel Tube Algorithm for Object Oriented Virtual Navigation in Medical Volumes, IEEE Tencon 2000, Malaysia. |
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Mr. Xiong
Fei MEng Thesis |
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Financial information
visualization by Xiong Fei The research focuses on the use of visualization techniques to help people understand and analyze financial data. However, to build the visualization framework to tackle this cognition problem, we face two challenges. The first is Financial Complexity, which arises from the vast amount of data and complex financial models that handle it. The second is Visual Complexity, which arises from the lack of physical or geometric correspondence from data to spatial coordinates, and the poor choice of visual presentations. We have successfully designed and developed a new four-tier system architecture, which acts as a basis for our financial visualization system.
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![]() Ms. Ramya Sridharan MSc Thesis |
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Facial Expression Quantification and
Synthesis by Ramya Sridharan Visual Image Processing is extensively used in the field of medicine and
biomedical engineering. It has become almost indispensable in many
bio-medical applications. Visual image processing has two major divisions:
Analysis and Synthesis. (i) Analysis refers to the extraction and
quantification of data from available images. (ii) Synthesis refers to the
construction of images from available Selected
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![]() Mr. Eric Teh MSc Thesis |
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Design and
Development of Software for Biomedical Engineering by Eric Teh
Modeling the shape of
anatomical parts is essential for a variety of biomedical applications.
Human bones generally have complex and unstructured shapes, and it is
extremely difficult to capture the surface with the current surface scanning
technologies. Rapid and accurate shape modeling and representation is still
a challenge. With current limiting technology, we need to find a best way to
acquire the 3D caricature. In this dissertation, the following work has been
done. Selected
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Mr. Chua Kheng Swee |
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OBJECT SHAPE
REPRESENTATION AND ANALYSIS by Chua Kheng Swee Automatic object shape representation (OSR) of
natural objects and automatic object shape analysis (OSA) have been the
dreams of many researchers in the field of imaging technology. Two factors
that may complicate such work are the poor quality of the object image which
makes shape representation inaccurate, and the poor choice of representation
method which makes shape analysis difficult. |
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![]() Mr. Harish Kumar |
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3D BIOIMAGING DATA REPRESENTATION Coronary artery disease (CAD) is currently the leading cause
of death in developed nations. In this research, three dimensional imaging
and graphics techniques have been Selected
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| Mr. Tan Toh Fei MEng Thesis |
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EFFICIENT VISUALIZATION OF
FUNCTIONS AND DERIVATIVES IN
FINANCIAL ENGINEERING Option pricing based on Black-Scholes and Merton has been chosen as the prime financial model due to its wide spread use in Financial Engineering. We have developed a prototype system for surface and volume visualization of option portfolios. This system is flexible, and can be used to visualize various kinds of trading strategies in the financial market cost effectively. Volume visualization of derivatives helps us discover risks,
which hitherto have been elusive with traditional
surface plots. In this research, the volatility visualization
issue has been addressed, which is one of the critical
components in option pricing, by incorporating
volume visualization for better risk management. By enabling the
visualization of volatility changes in risk profiling,
combining with another two option's value determinants (i.e. the underlying
asset spot price and days to maturity), a much
better understanding about the risk involved in a portfolio can be achieved,
particularly when the fluctuation of the asset is highly
uncertain. Selected
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| © Edmond C. Prakash, NTU ASprakash@ntu.edu.sg |
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