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BACHELOR OF ENGINEERING (IEM) PROGRAMME |
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OVERVIEW
Today, technology and creativity are coming together in ways we
never thought possible.
Remarkable progress in the movie and game industries, for
instance, has been made possible with the intersection of
creativity and technology.
In Singapore, both the infocomm and media sectors are
growing fast. The
IT sector is projected to be worth US$4.4 billion by 2009.
Moving forward, Singapore also plans to focus on
interactive and digital media (IDM) because of its strong growth
potential.
Meanwhile, recent rapid developments in infocomm technologies
and the emergence of new media-rich services have led to the
convergence of the infocomm and media sectors.
This has created demand for a new breed of infocomm
engineers equipped with sound understanding of the
artistic/creative process in media design and production.
The Bachelor of Engineering in Information Engineering and Media
(IEM) answers this demand.
As a rule, engineers and artists think and view things
differently. This
new four-year multidisciplinary degree programme changes this by
cultivating in students the twin perspectives of engineers and
artists.
This direct honours programme is hosted by the School of
Electrical and Electronic Engineering, and jointly offered with
the School of Art, Design and Media, School of Computer
Engineering, and Wee Kim Wee School of Communication and
Information.
Harnessing the strong engineering background of NTU and the
synergies of the four schools, the programme immerses students
in a rigorous curriculum in information engineering while
exposing them to the artistic and creative processes.
Aims
The aims of this programme are:
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To train professional Infocomm
engineers with strong technical
skills to meet the projected
demand for Infocomm manpower.
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To expose engineers to the
artistic and creative processes
and equip them with a deeper
understanding of the needs of
the growing Media industry.
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To provide a comprehensive and
broad-based education as part of
the new undergraduate experience
to meet the demand of today’s
fast changing world.
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This programme is mainly technical and is rigorously
grounded in core information and communication
engineering principles, with 60% of the curriculum
covering courses such as programming, computer
hardware and software, networking, communications,
digital audio and video processing.
This part of the programme prepares graduates for jobs in
the IT, computer and communications industries.
The programme also exposes students to the artistic and creative
aspects of the media industry.
About 20% of the curriculum is devoted to courses such as
digital art and design, animation, game design, and
radio/TV/movie production.
This part of the curriculum allows students to graduate
with a working knowledge of media design and production.
The graduates will be able to work with media designers
in content creation, production and delivery.
They will be in a unique position to understand the needs
of the content creators and to develop new technologies and
tools that will help the Media industry achieve higher
productivity and elevate it to the next level of excellence.
Besides the specialized training, students are ensured a
holistic and rich learning experience, as 20% of the curriculum
is devoted to broadening courses in arts, humanities and social
sciences, science and technology, and business and communication
skills. These arm
students with the capacity to adapt readily to the demands of
tomorrow.
curriculums
FIRST YEAR ENGINEERING
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AY2009 ; AY2008
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AY2007
POLYTECHNIC DIRECT-ENTRY TO YEAR 2
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AY2009
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AY2008
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